Sunday 11 February 2018

Brief 5: Visualising the room

We thought that the best way to envisage a 3D room would be in a 3d programme so that we can get an understanding of scale, proportion and layout. Following our rough mockup I started to develop a room in Cinema 4D.









Final Renders

The addition of plants and other furniture will make consumers feel more at home, in a more homely environment, helping them to better visualise the choices they make on the TV screen.









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